AI Insights · Timothy · January 2023
Top 5 Ultracasual Games on Android in Germany: Q4 2022
Discover the performance trends of the top 5 ultracasual games on Android in Germany during Q4 2022, including downloads, revenue, and active users.
During the fourth quarter of 2022, the ultracasual games category on Android in Germany saw varied performance across the top 5 apps. Here's a detailed look at their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
Pixel Demolish by Rollic Games showed a significant decline in weekly downloads, starting at around 21.9K in late September and dropping to approximately 4.3K by the end of December. Its weekly revenue peaked at $468 in late October before progressively decreasing to $108 in the final week of the year. Active users also followed a downward trend, from 35.6K in late September to 32K by the end of December.
Slice Masters: ASMR Game from HYPERHUG experienced fluctuations in its weekly downloads, peaking at 4.3K in late November and stabilizing around 3K by the end of December. The app's weekly revenue saw a notable increase, reaching $331 in late November and maintaining around $162 in the last week of December. Active users steadily increased, starting at 2.4K in late October and rising to 9.3K by the end of December.
Spiro Art ASMR, also by Rollic Games, had an impressive start with weekly downloads peaking at 33.4K in early November, but this number decreased to approximately 2.5K by the end of December. The app's revenue peaked at $212 in the first week of November and gradually fell to $21 by the end of December. Active users saw a decline from 38K in early November to around 16.6K by the end of December.
Antistress - relaxation toys by JindoBlu maintained relatively stable weekly revenue around $35 to $44 throughout the quarter. The app's weekly downloads showed a positive trend, increasing from 6.8K in late September to 12.8K by the end of December. Active users also grew from 79.8K to 91.7K over the same period.
Goo: ASMR Slime Simulator by EXOMIND had a consistent but low revenue trend, around $28 to $41 weekly. Despite having no reported downloads, the app's active users slightly fluctuated, ending the quarter with 167 users, down from 341 in late September.
For more detailed insights and trends, visit Sensor Tower.